struct hiro::draw::PointCloudStyle
Overview
Stylization of the rendered point cloud. More…
#include <PointCloudRenderer.h> struct PointCloudStyle: public hiro::draw::Style { // fields hiro::shader::Material material; bool back_face_culling { false }; float point_size { 10.0f }; hiro::draw::ColorSource color_source { hiro::draw::ColorSource::material }; bool display_normals { false }; cogs::Color3f normal_color { cogs::color::BLACK }; float normal_length { 0.1f }; // methods virtual bool ReadFromStream(std::istream& str); virtual void WriteToStream(std::ostream& str); };
Inherited Members
public: // fields bool visible = true; cogs::Transform transform; // methods virtual bool ReadFromStream(std::istream& str); virtual void WriteToStream(std::ostream& str); protected: // methods bool ReadVersion(std::istream& str, const uint32_t expected_version);
Detailed Documentation
Stylization of the rendered point cloud.
Fields
hiro::shader::Material material
Material setting for points.
bool back_face_culling { false }
When enabled, points with normal vector turned away from the camera are hidden.
float point_size { 10.0f }
Size of point in screen pixels.
hiro::draw::ColorSource color_source { hiro::draw::ColorSource::material }
Color source used to colorize points.
bool display_normals { false }
When enabled, normal vector for every point is rendered.
cogs::Color3f normal_color { cogs::color::BLACK }
Color of normal vector tips. Used only when normals are displayed.
float normal_length { 0.1f }
Length of normal vectors. Used only used when normals are displayed.
Methods
virtual bool ReadFromStream(std::istream& str)
Imports state from stream.
virtual void WriteToStream(std::ostream& str)
Exports state to stream.