struct hiro::draw::Geometry
Overview
Holds information about geometry. More…
#include <PrimitiveDatabase.h> struct Geometry { // fields hiro::draw::GeometryName name; uint32_t vertex_count; uint32_t face_count; glw::PArrayObject buffer; };
Detailed Documentation
Holds information about geometry.
Fields
hiro::draw::GeometryName name
Identifier name.
uint32_t vertex_count
Number of vertices which are entering vertex shader.
uint32_t face_count
Number of rendered faces.
glw::PArrayObject buffer
Pointer to array buffer object holding OpenGL buffers.