struct hiro::Camera::Pose
Overview
Holds information about camera pose. More…
#include <Camera.h> struct Pose { // fields glm::vec3 target; glm::vec3 position; glm::vec3 up; // methods glm::mat4 GetViewMatrix() const; };
Detailed Documentation
Holds information about camera pose.
Fields
glm::vec3 target
Point at which camera looks at.
glm::vec3 position
Position of a camera.
glm::vec3 up
Camera up direction.
Methods
glm::mat4 GetViewMatrix() const
Calculates view matrix of current pose.