struct hiro::ActiveResourceInfo
Overview
Information about currently active Resource objects. More…
#include <HIRO.h> struct ActiveResourceInfo { // fields std::shared_ptr<hiro::Resource> resource; uint32_t viewarea; bool is_selected; };
Detailed Documentation
Information about currently active Resource objects.
Active Resource objects are the ones that were used to create at least one Gadget and it still exists.
Fields
std::shared_ptr<hiro::Resource> resource
Pointer to an active data resource.
uint32_t viewarea
Index of viewarea where the resource is active.
bool is_selected
Defines whether the resource is selected. If false, the resource is pinned.