struct hiro::ActiveResourceInfo

Overview

Information about currently active Resource objects. More…

#include <HIRO.h>

struct ActiveResourceInfo {
    // fields

    std::shared_ptr<hiro::Resource> resource;
    uint32_t viewarea;
    bool is_selected;
};

Detailed Documentation

Information about currently active Resource objects.

Active Resource objects are the ones that were used to create at least one Gadget and it still exists.

Fields

std::shared_ptr<hiro::Resource> resource

Pointer to an active data resource.

uint32_t viewarea

Index of viewarea where the resource is active.

bool is_selected

Defines whether the resource is selected. If false, the resource is pinned.