struct cogs::Material

#include <MaterialModel.h>

struct Material {
    // fields

    std::array<cogs::Color4b, size_t(MaterialColors::_count)> color;
    uint32_t shininess = 60;

    // construction

    Material();
    Material(const cogs::Color4b& color, uint32_t shininess);

    // methods

    cogs::Color4b GetColor(const MaterialColors& type);
    void SetAllColors(const cogs::Color4b& new_color);
};