struct cogs::Material
#include <MaterialModel.h> struct Material { // fields std::array<cogs::Color4b, size_t(MaterialColors::_count)> color; uint32_t shininess = 60; // construction Material(); Material(const cogs::Color4b& color, uint32_t shininess); // methods cogs::Color4b GetColor(const MaterialColors& type); void SetAllColors(const cogs::Color4b& new_color); };