struct cogs::Color4f

Holds four color channels in float format in range 0-1.

#include <Color.h>

struct Color4f {
    // fields

    float r = 0.0f;
    float g = 0.0f;
    float b = 0.0f;
    float a = 1.0f;

    // construction

    Color4f();
    Color4f(float red, float green, float blue, float alpha);
    Color4f(const Color3b& col);
    Color4f(const Color4b& col);
    Color4f(const Color3f& col);
    Color4f(const Color3f& col, float alpha);
    Color4f(const Color3hex& col);
    Color4f(const Color4hex& col);

    // methods

    float* GetPtr();
    const float* GetPtr() const;
    Color4f operator+(const Color4f& col) const;
    Color4f& operator+=(const Color4f& col);
    Color4f& operator*=(float multiplier);
    Color4f Mix(const Color4f& col, float weight) const;
};