/***********************************************************************
    created:    Thu Jan 8 2009
    authors:    Paul D Turner <paul@cegui.org.uk>
                Lukas E Meindl
*************************************************************************/
/***************************************************************************
     Copyright (C) 2004 - 2013 Paul D Turner & The CEGUI Development Team

     Permission is hereby granted, free of charge, to any person obtaining
     a copy of this software and associated documentation files (the
     "Software"), to deal in the Software without restriction, including
     without limitation the rights to use, copy, modify, merge, publish,
     distribute, sublicense, and/or sell copies of the Software, and to
     permit persons to whom the Software is furnished to do so, subject to
     the following conditions:

     The above copyright notice and this permission notice shall be
     included in all copies or substantial portions of the Software.

     THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     OTHER DEALINGS IN THE SOFTWARE.
 ***************************************************************************/
#ifndef _CEGUIOpenGLGeometryBuffer_h_
#define _CEGUIOpenGLGeometryBuffer_h_

#include "CEGUI/RendererModules/OpenGL/GeometryBufferBase.h"

#if defined(_MSC_VER)
#   pragma warning(push)
#   pragma warning(disable : 4251)
#endif

// Start of CEGUI namespace section
namespace CEGUI
{
  class OpenGLTexture;
  class OpenGLRenderer;

  /*!
    \brief
      OpenGL based implementation of the GeometryBuffer interface.
  */
  class OPENGL_GUIRENDERER_API OpenGLGeometryBuffer : public OpenGLGeometryBufferBase
  {
  public:
    //! Constructor
    OpenGLGeometryBuffer(OpenGLRenderer &owner);

    // implementation/overrides of members from GeometryBuffer
    void draw() const;
  };

} // End of  CEGUI namespace section

#if defined(_MSC_VER)
#   pragma warning(pop)
#endif

#endif  // end of guard _CEGUIOpenGLGeometryBuffer_h_
