struct cogs::MetaData::CameraParams

#include <MetaData.h>

struct CameraParams {
    // fields

    glm::uvec2 resolution;
    glm::vec3 position;
    glm::vec3 forward;
    glm::vec3 up;
    glm::vec3 right;
    float fx = 0.0f;
    float fy = 0.0f;
    float cx = 0.0f;
    float cy = 0.0f;
    float k1 = 0.0f;
    float k2 = 0.0f;
    float k3 = 0.0f;
    float p1 = 0.0f;
    float p2 = 0.0f;

    // construction

    CameraParams();
    ~CameraParams();
};