struct cogs::MetaData::CameraParams
#include <MetaData.h> struct CameraParams { // fields glm::uvec2 resolution; glm::vec3 position; glm::vec3 forward; glm::vec3 up; glm::vec3 right; float fx = 0.0f; float fy = 0.0f; float cx = 0.0f; float cy = 0.0f; float k1 = 0.0f; float k2 = 0.0f; float k3 = 0.0f; float p1 = 0.0f; float p2 = 0.0f; // construction CameraParams(); ~CameraParams(); };