# struct cogs::Color3f

Holds three color channels in float format in range 0-1.

    #include <Color.h>

    struct Color3f {
        // fields

        float r = 0.0f;
        float g = 0.0f;
        float b = 0.0f;

        // construction

        Color3f();
        Color3f(float red, float green, float blue);
        Color3f(const Color3b& col);
        Color3f(const Color4b& col);
        Color3f(const Color4f& col);
        Color3f(const Color3hex& col);
        Color3f(const Color4hex& col);

        // methods

        float* GetPtr();
        const float* GetPtr() const;
        Color3f operator+(const Color3f& col) const;
        Color3f& operator+=(const Color3f& col);
        Color3f& operator*=(float multiplier);
        cogs::Color3f Mix(const Color3f& col, float weight) const;
    };