# class hiro::draw::CircleStyle

Stylization of the rendered mesh.

    #include <CircleRenderer.h>

    class CircleStyle: public hiro::draw::Style {
    };

## Inherited Members

    public:
        // fields

        bool visible = true;
        cogs::Transform transform;

        // methods

        virtual bool ReadFromStream(std::istream& str);
        virtual void WriteToStream(std::ostream& str);

    protected:
        // methods

        bool ReadVersion(std::istream& str, const uint32_t expected_version);