struct geom::Plane¶
Overview¶
Definition of a 3 dimensional plane. More…
#include <GeometryStructures.h> struct Plane { // fields float distance { 0.0f }; glm::vec3 normal { 0.0f, 0.0f, 1.0f }; // construction Plane(); Plane(const glm::vec3& origin, const glm::vec3& normal); // methods bool operator==(const Plane& other) const; bool operator!=(const Plane& other) const; };