Overview
Definition of a 3 dimensional half-plane. More…
#include <GeometryStructures.h>
struct HalfPlane {
// fields
Line3 border;
glm::vec3 direction { glm::vec3(0.0f, 0.0f, 1.0f) };
// construction
HalfPlane();
HalfPlane(const Line3& border_line, const glm::vec3& halfplane_direction);
};
Detailed Documentation
Definition of a 3 dimensional half-plane.
Fields
Line3 border
Line representing border of the half-plane.
glm::vec3 direction { glm::vec3(0.0f, 0.0f, 1.0f) }
Direction of a plane.