target_sources(${PROJECT_NAME} PRIVATE
  ${CMAKE_CURRENT_LIST_DIR}/GeometryResource.h
  ${CMAKE_CURRENT_LIST_DIR}/GeometryGadget.h
  ${CMAKE_CURRENT_LIST_DIR}/GraphResource.h
  ${CMAKE_CURRENT_LIST_DIR}/GuiResource.h
  ${CMAKE_CURRENT_LIST_DIR}/MeshResource.h
  ${CMAKE_CURRENT_LIST_DIR}/PointCloudResource.h
  ${CMAKE_CURRENT_LIST_DIR}/SkeletonResource.h
  ${CMAKE_CURRENT_LIST_DIR}/TextureResource.h
)